Skip to content

Language Overview

Elijjah (programming language)

Elijjah is a multi-paradigm systems and applications programming language with an emphasis on making the programmer's life easier. It is statically typed while using type deduction where possible and it supports both functional and object oriented paradigms.

It is intended to provide the power of C++, the expressibility of Python, and the utility of Java. The code the reference compiler generates if C/C++ or Java is intended to complement each and every one of those in any combination. It can reliably interact with Java libraries or C/C++ libraries like Swing/JavaFX, SWT, boost, or gtk and Qt.

Contents

History

In the early 2000s the author became disillusioned with the then current state of the language landscape. Namely the frustrating complexity of C++ and the frustrating simplicity of Java, arguably the two most popular languages at the time.

Due to unforeseen circumstances, the compiler is just now being produced and released, hopefully to widespread acclaim or niche acceptance. The author hopes that Elijjah can achieve what Java, D and Vala could not.

The language has evolved over time from a simple JavaScript clone to a full-fledged programming language fit to challenge today's top contenders.

Philosophy

The author states that Elijjah is designed to be an industrial strength object-oriented language, and a better language that C++ and Java, but to still be interoperable with either, allowing programmers to make a gradual transition to Elijjah.

Semicolons are optional as a statement terminator , though whitespace is ignored in the current compiler, eventually a newline should be enough to deduce that the statement has ended.

Syntax

The concrete syntax of Elijjah is similar to C/C++ and Java with hints from JavaScript, Python, and Eiffel. Blocks of code are delimited by curly braces and control flow keywords such as if, else, and while are allowed. As of now for is not supported and foreach is available as iterate.

A function is composed of expressions and statements. Everything other than a function call or a variable assignment is a statement. A function need not end with a return statement (if enabled), but the return value must be assigned to a special variable Result.

Memory safety

Elijjah has an option for using a garbage collector of the prrogrammer's choice whwen using C/C++ backend, otherwise it uses the default model of its backend.

Resource acquisition is initialization (RAII), and optional reference counting are both supported.

Overall, the memory safety of your program depends on the backend used and the non-abuse of features like C.Pointer and Pointer (and unsafe if implemented.)

Syntax


Class members are public by default and classes themselves are open by default, though member access control can be fine grained, and classes can be prevented from derivarion by using the @Sealed annotation.

In addition to classes and methods (called member functions in Elijjah) of OOP, Elijjah also supports the use of functions without class instantiation using namespaces. This can be useful when interacting with C.

Semicolons are optional as a statement terminator; in most cases a newline is sufficient for the compiler to deduce that the statement has ended.

Elijjah variable declarations and parameter lists have the data type (optionally, and then inferred) come after the variable name (and with a colon), similar to Pascal.

Variables in Elijjah can be immutable, declared with the val keyword, or mutable, declared with the var keyword.

Design and Features

It is hoped that Elijjah will be useful in concurrent systems though at this time no features specially exist to facilitate this, The main safety feature of Elijjah is a more evolved type system using datatype and match and providing the now popular Option type. (called Maybe).

Maybe the language will evolve concurrency and safety features present in other languages like Rust and Erlang. The programmer has fine-grained control of memory layout (using structs) where applicable (meaning largely using the C/C++ backends, though transparent access to C/C++ objects is supported). Performance of idiomatic Elijjah is comparable to that of idiomatic C++.

Elijjah also supports const correctness and immutable functions, where an object is not allowed to be modified in any way.

Ownership

Maybe the borrow keyword will be implemented one day.

Types and polymorphism

Where not explicit, the types of variables (and values honestly) are deduced by the compiler. If this proves insufficient over time , a proper type inferencer will be adopted.

Both function and classes can be given generic parameters, and class signatures can be used to require a class to implement a certain interface without raxing the type system. TGhe implementation of generics is similar to the typical implementation of C++ templates: a separate copy of the code is generated for each instantiation. This is called monomorphization and contrasts with the type erasure scheme typically used in Java and Haskell. The benefit of monomorphization is optimized code for each specific use case; the drawback is increased compile time and size of the resulting binaries.

structs are used to control memory layout. Structs cannot fully participate in OOP aand member function on structs must be resolvable statically.

There are no static members in Elijjah. This functionality is implemented by namespaces, each of which is a singleton and can be counted on to exist only once in an entire program. (Note that multi-threading behavior is undefined here.)

Main entry point

The entry point for every program is a class called Main and a function called main, and must not be part of a namespace or class. Other considerations exist for dlls and maybe applets or something. You must get system level arguments by inheriting Arguments class. In addition, the file should be in a directory by itself. There are no other file restrictions.

Extension methods

Similar to C# and Kotlin (and conceived independently), Elijjah allows a user to add methods to any class without the formalities of creating a derived class with new methods. Instead, Elijjah adds the concept of an extension method which allows a function to be "glued" onto the public method list of any class without being formally placed inside of the class. In other words, an extension method is a helper method that has access to all the public interface of a class which it can use to create a new method interface to a target class and this method will appear exactly like a method of the class, appearing as part of code completion inspection of class methods. For example:

 package MyStringExtensions

extend String { 
  def lastChar(): Char = get(Length - 1)
}

 >>> println("Elijjah".lastChar())

This means a user can package a customization layer of a library into a namespace which is subsequently imported for use in other modules.

Operator overloading

Operator overloading is accomplished in the same fashion as Python, by implementing a specially named function, such as __add__, __lshift__, __divide__, etc.

Note that constructors are declared with the constructor keyword (shortcut ctor), and destructors are declared with the destructor keyword (shortcut dtor).

Higher-order functions

Elijjah provides support for higher order functions and anonymous functions or lambdas.

// the following function takes a lambda, f, and executes f passing it the string, "lambda"
// note that (s: String) -> Unit indicates a lambda with a String parameter and Unit return type
class Foo {
  executeLambda(f: function(s: String) -> Unit) {
    f("lambda")
  }
}

Lambdas are declared using braces, {|| } . If a lambda takes parameters, they are declared within the || a la Smalltalk.

~~~~// the following statement defines a lambda that takes a single parameter and passes it to the println function val l s= { |c : Maybe[Any]| println(c.unwrap()) } }

probably should be:

val l s= { |c : Maybe[Any]| match c {Some[d:Any] {println(d)} _ {} } } // lambdas with no parameters may simply be defined using { } val l2 = { || print("no parameters") } ~~~~

Tools

  • Integration with common Java build tools is planned including Apache Maven, Apache Ant, and Gradle. Also support for Cmake and Bazel. Integration with GObject and Python are planned features.

Unimplemented things

  • Kotlin/Python's spread (*) operator
  • Kotlin Deconstructor methods
  • Python multiple assignment ( const (x, y, z) coming soon)\
  • String interpolation (uses Python method (%); ${scope} coming)
  • Kotlin/Groovy safe navigation, elvis operator
  • Kotlin overly complex hello world example
  • REPL